Summon units are now available as requisition items when playing their respective race as well since you cannot otherwise build these units.All Hero Items unlocked via Progression are now 'free items' meaning they do not have to be chosen as Requisition items to be available in game.Clicking on any added requisition item to remove it will now also make the related tab with available items selected on the left side of the screen.Planet Traits that involve NPC factions will now no longer allow playing on the small map size in order to prevent issues where too few dwellings would spawn the map.The available planets for galactic empires will now feature up to 7 (but not fewer than 3) planets that are based on the current level of the planet you will have: 1 planet of the right difficulty, 1 planet that is above your ideal difficulty (if possible) and 1 planet for each difficulty level below your ideal difficulty. (If all grails have been captured then grails will be fully random again) Galactic Empire planets that feature grail quests will now only spawn grail sites that are not present (and completed by the player) on any of the conquered planets in the empire to make sure players do not have to rely on random chance for gathering all relics.Updated the Tooltip for Popular Support to match the Triceratops Changes.Updated the Tooltip for Residential Exploitations to make clearer how they function.Blocked Grails from spawning on Frontier worlds.After scanning the player will receive an event. Changes to how the scan grail cypher interaction is working.Removed the reputation bonus for sending gifts through diplomatic trades this was causing exploits in both the Oathbound campaign and in multiplayer games where players could just send gifts back and forth for quick reputation gains.This lets you undo the last unit move that you made, as long as the unit was not damaged en route, and no other unit abilities or operations have been triggered since. Added an Undo Movement button into combat.Fixed issues with higher quality settings on M1-based Macs.Fixed various instances where the AI could get stuck in their turn (which would leave you stuck at “Opponents are moving”).Fixed a crash that could happen during an AI turn in the late game.Fixed multiplayer going out of sync by viewing the invasion forces in the Diplomacy screen.
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